XSMPmax comes in several editions: Repo, Professional and Studio. Nowadays – written in C# / C++ and has thousands of material presets, fast and convenient material manager, material lab for testing your materials. The history of the commercial plugin began in 2009 (C# and MaxScript). The idea of the software dates back to 2006 – the first free material manager written with MaxScript (had only a few free material libraries). But at the same time it’s a completely new software created from scratch. The Siger Studio’s XSMP for 3ds Max is a continuation of well-known plugins family: V-Ray Material Presets Pro (VMPP), Corona Material Presets Pro (CMPP) and Material Repository Pro (MRP). – Preview render (Corona) memory leak fixes. – Fixed a crash that could occur during render material preview (Corona). – Around 20% of the software code has been rewritten from scratch. – Added new material presets library (1179 materials) for Redshift (STUDIO and PRO Redshift editions). – Around 140 fixed material presets for Corona and V-Ray: Stone, Fabric, etc. – Added the ability for users to change the default hotkeys. – Fixed older and added new material presets for Corona, V-Ray and Redshift: Concrete Floor. – Updated licensing server and libraries. – Fixed a bug where texture paths are created incorrectly in some materials (non-RWS mapping). – Presets Library manager memory leak fixes. The software developer SIGER STUDIO is pleased to announce the availability of SIGERSHADERS XS Material Presets Studio 4.2.0, its collection of plugins and materials for Autodesk 3ds Max. SIGERSHADERS XS Material Presets Studio 4.2.0 Siger Studio的XSMP for 3ds Max是知名插件家族的延续:V-Ray Material Presets Pro (VMPP)、Corona Material Presets Pro (CMPP)和Material Repository Pro (MRP)。但同时它也是一个从头开始创建的全新软件。 Product: SIGERSHADERS XS Material Presets Studio
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Manual registration allows the user to register a source image to a target image in a few clicks, by placing some landmarks in the input image spaces It provides an easy to use toolkit for three types of registration : The ImageFusion is entirely dedicated to image registration and comparison. You can then save the flipped tensors and use it to track fibers with DTI Track.Īuthors : Pierre Fillard Nicolas Toussaint. The Tensor Viewer provides the possibility of flipping the tensor field among the x,y, and z axes, to tackle some acquisition geometry problems. Monoplanar (only one plane) visualization and multiplanar (3 planes) visualization are possible, with or without the image. the B0 image) with the tensor field, and control its contrast and windowing. You can downsample the tensors for faster rendering. The glyphs are colored in RGB (principal eigenvector), and intensity is weighted by the Fractional Anisotropy of the tensor. Visualize tensors in various ways: tensors are represented as glyphs, such as lines, arrows (principal eigenvector), but also cubes, ellipsoids, etc. With Tensor Viewer, you will be able to check the validity of the diffusion tensors, correct a geometry problem if any by flipping the tensors, and save the result. Sometimes, tensors are flipped due to errors in the acquisitions or storing process. It allows you to visualize tensor fields obtained with the DTI module. The Tensor Viewer is complementary to DTI Track. Now you can fuse your fMRI studies with DT-MRI data: Automatically create ROIs from activation maps and look for possible pathways linking activated regions! The statistics are also available for the ROIs. Statistics are computed on the extracted fiber bundles: Histograms of scalar values (FA/ADC) and fibers length bundle by bundle are given. Set a colour and a label to each selected bundle, and save your result! Selection of a bundle of interest: Either with ROI definition (limit the fibers to those that go through all the ROIs), or interactively in 3D using a Cropping Box. ROIs are automatically rendered in 3D with isosurfaces. Manual definition of Regions of Interest (ROIs), slice by slice, on axial, coronal and sagittal views. Powerful fiber tracking algorithm, using tri-linear Log-Euclidean interpolation. Scalar maps calculation: FA (Fractional Anisotropy), ADC (Apparent Diffusion Coefficient), etc. Multi-Planar Reconstruction (MPR) and Volume Rendering (VR) techniques are available.įast tensor estimation, tensor smoothing and DTI analysis. Most of the usual medical file formats are supported (including SPM Analyze 7.5). Features (non-exhaustive list)įast and convenient image visualization. This module uses Log-Euclidean metrics to process tensors, protected by a patent (Filing Number 0503483).Ī more detailed description of the algorithms used in this module can be found in the log-euclidean and the fiber tracking pages. A brief descriptions of the features is given below. Moreover, it is now possible to fuse fMRI data with fiber pathways, to determine likely paths linking activated regions. From diffusion tensor field estimation, to FA/ADC computation, tensor smoothing, and fiber extraction, this module will help you to extract a fiber bundle of interest. The DTI Track module provides all necessary tools for in-deep DT-MRI analysis and fiber tracking. Authors : Pierre Fillard, Nicolas Toussaint. His combined personal growths are in the games high growth group of Mozu, Odin, and Saizo. Edited Augby what do you mean by hidden aptitude? He is not a "thuper broken 1-2 tank" He's a freebie bow that is significantly worse than the games Est, Jagen and Nyx units despite his early join (Mozu, Reina and Setsuna) making him bar none the worst maingame bow unit in fates.Įdit His kid is pretty great though. However that growth spread, while amazing for a nostank in a class with naturally high res, is utter ass for a sniper (Read, no vantage, no nos, 1-2 range that dies to unpromoted mages in ch 22 lol)įujin Yumi is a great weapon though, I love free +1 iron weapons with garbage adds (guess what else ignores terrain, flying the fuck over it) His growth spread is also, Odin, with 5-15% weaker growths in every single benchmark stat in final growths, this in of itself is not a big deal because Odin has hidden fucking aptitude and outgrows everyone but Mozu. This becomes pretty painful on promotion because while sorc has gr8mazng bases, Kinshi has some of the worst bases in T2 and while Sniper keeps the gr8mazing bases it fails to do the one job bows are used for in Birthroute/Rev. While Dark mage has the 2nd lowest, slightly above fucking villager. Takumi's personal bases are straight up worse than CQ Odin's despite joining 6 levels higher.Īrcher just has the 3rd highest 1st tier class bases in the game behind nhor princess and fighter (It may tie with kitsune/wolfman, I forget). I'm about to commit blasphemy and shit talk a royal here so avert your eye's if you're in love with pineapples. He just has low res and a bit of a slow start in speed I stand by more on my point on this thread being more reactionary and state my Hinata and Hana example again from my last post.Īlso Takumi can be pretty broken considering Point Blank became a skill that puts him in a lot of people's top tier pretty much. Training Mozu is still a pain so I don't know if she outclasses him when in the situation that Takumi has paragon and point blank himself, he should still be better but this specific example shouldn't be discussed since it doesn't help the overall tiering system due to being DLC as we mentioned. I'm just saying that there are some things that can improve archers and Takumi has the Fujin Yumi which lets him ignore terrain effects. I can see your point, but in that specific example I should have mentioned that DLC should be excluded from tier systems. Well if we're talking about point-blank Takumi then why is Mozu not better? She outclasses Takumi pretty hard when you give her point-blank and paragonĭLC really shoudn't be involved in any tiering discussion though because once you open those floodgates the games become kinda trivial as you have things like paragon Arthur and any dread fighter Midori is off being fly like paper high like plane, Kana is such utter shit.Įverything you'll ever need: Nice traditionaly viability Pairup Bots: Does what it says on the box Mobile Attacker: High mobility units that hit hard, will generally be required to EP as well but not to the extent of MCU'sĭragonskin/Warry fighter slayer: Damage hose go Main Combat Unit: Throw them at problems and they go away. Ranking based on general goodness at a specific role. Strict rankings are about impossible for casual play variants as general viability falls on its neck at ch17 and just dies at ch23. I would also like to say this tier list is partly based on personal experience, just to warn you I played Fates on Lunatic Casual.ĬQ, Lunatic only because considering the highest game mode is a good plan. Take into account their available supports, growths, join time,weapons,bases, and classes.(Some characters join time and bases are different depending on what route you take, so if you thought they were bad on one route but good on another, place them where need be.) Also, try to keep Gen 1 and 2 in separate tier lists. Going in order of best on top, and worst on bottom. So I would like to know who everyone thinks who are the best characters in Fates, and who are the worst<- Take this with a grain of salt with YOUR overall experience with them. Alright, Tier Lists in Fire Emblem are always controversial, and pretty much every character in this game is good or useable in some way, but we all know some are better than others. 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Unlike most other attacks, offensive single-target psionic abilities cannot miss their targets, but some area of effect psi abilities can miss. Targets may resist mental effects with Resolve and physical ones with Fortitude. Some psi abilities such as Cryostasis do not scale at all with the invoker's skill.Įffective psionic skill also lowers the chance that status effects from offensive psi abilities are resisted. Most damage-dealing psi abilities deal increased damage with higher skill, but psi abilities may also scale in other aspects, such as Pseudo-spatial Projection which projects an additional copy for every 40 skill points in Thought Control. The power of psi abilities is determined by the invoker's effective psionic skill, which in turn is determined by skill points put in the skill modified by Will score and possibly synergies from other psi skills. Changing innervated abilities removes all current psi points and reserves, and cannot be done in combat. This penalty can be altered with either Psycho-neural Flexibility or Psycho-neural Optimization feat. Innervating psi abilities from multiple disciplines increases base psi cost: +10% for each discipline. Psionic headbands crafted with a Psi Circuit Extension can increase psi slots past the natural limit. Number of naturally available psi slots depends on Intelligence: 2 + intelligence/2, up to maximum of 8, rounded down. Psi Abilities menu P showing one innervated ability from all 4 skills, 2 free slots and 2 locked slots.Ĭharacters have a limited number of psi slots and psi abilities must be innervated into them in the Psi Abilities menu P before they can be invoked. Once the reserves are depleted, the character can not regenerate psi points naturally any more until refilling with a psi inhalant. The regeneration scales with Will and Intelligence: psi regen = 5 + (will+int)/2, rounded down. Psi regenerates every turn in combat and every 5 seconds out of combat, drawing from the character's psi reserves. Psi reserves can be increased from their usual 5x with Expanded Psi Capacitance feat. Maximum psi does not scale with any character statistics, but it can be increased or decreased with certain psi feats and items. Core concepts Psi and psi reservesĪll characters with Psi Empathy have 100 maximum psi, as well as 5 times the number of their maximum psi in psi reserves, but also a permanent 20% penalty to maximum health. The in-game psi bar tooltip showing current / maximum psi (+regeneration) and psi reserves. Some flora and fauna also have varying degrees of psionic mutations, such as the common Lacesso Gigantus mushrooms and psionic Azuridae beetles. At one point in Black Sea's history, psi addiction was known to be a health hazard and was treated with medical PsiDerm patches. Whether its due to overdosing on psi-enhancing drugs, cerebral imprinting gone wrong or something else entirely, some psionics in South Underrail are known to turn insane and usually end up in the gang of Lunatics. Reckless use of psionic powers is not without its dangers. There is also the option of not taking the pill at all, leaving your character healthier but without any psionic capabilities. The player character also has this psionic potential, but it must be unlocked early on in the game by taking a pill that disables your brain's psionic inhibitor, thus granting you Psi Empathy. Hal Roche argued the countrary, believing the mutation would've been way too complex to engineer with existing technology. However - it seems to be artificially designed mutation, since so many things about the mutation are just too complex and convenient to be random ones. No one is really sure how this genetic trait came to be, but research indicates that it is a relatively recent genetic mutation. Due to a recent genetic mutation, humans in Underrail have varying levels of psionic potential. The term dB is meaningless unless the reference is defined. In order to make the decibel system more practical for describing audio in its many forms, ratios are used to help simplify all of the math. This greatly simplifies our ability to describe our experience of levels and audio. Thus, a linear way of describing audio becomes more practical to the audio engineer and equipment designer. As you can see in the 1st example twice as loud is a difference of 90 whereas in the 2nd example twice as loud would be a difference of 900.įor practical purposes, logarithms are used to make these numbers linear so that they are not relative to the starting point. If you start at 100, however, twice as loud would then become 1000. What this means is that the numbers used to describe those measurements will vary greatly based on the starting point.įor example: if you define an audio voltage level as being the number 10, twice as loud as him would be defined as 100. From a technical point of view the measurement of audio is logarithmic. The purpose of the decibel scale is to make a nonlinear a system linear. The ability to quantify and communicate level changes of any kind would be very limited. Without a reference system, working with audio would become entirely a matter of individual perception and guesswork. This provides a valuable reference tool for the audio engineer, technical engineer, and the audio equipment designer. The decibel can be used to measure sound pressure level, sound intensity level, voltage level and power, just to name a few. The decibel scale can be used to measure audio in a variety of different ways. 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Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. It is measured in millions of texels processed in a second. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). This number is worked out by multiplying the total number of texture units by the core speed of the chip. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. The higher the memory bandwidth, the better the card will be in general. In the case of DDR memory, it should be multiplied by 2 once again. It's calculated by multiplying the card's interface width by its memory clock speed. Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved across the external memory interface in one second. Lossless Switcher is available free of charge from Neo’s Github repository. Joined Mar 4, Posts Likes I recommend Bitperfect mainly for its value. Vincent Neo warns that “there may be short interruptions to your audio playback, during the time where the app attempts to switch the sample rates.” He also says that his app has yet to be tested on an M1 Mac. But bitperfect vs audirvana free some reason the site isnt working now. Lossless Switcher reads the sample rate of the incoming Apple Music stream and then automatically sets the corresponding sample rate in the Audio MIDI Setup app. Once installed and running, the app runs in the menu bar at the top of the screen, next to the clock. Vincent Neo’s LosslessSwitcher app “switches your current audio device’s sample rate to match the currently playing a lossless song on your Apple Music app, automatically.” And this is only achievable on MacOS by manually specifying the Audio MIDI Setup app’s sample rate on a track-by-track (or album-by-album) basis. Only when no resampling takes place do we have what is known as ‘bit-perfect playback’. Resampling can subtly alter the sound of a stream heard on a more resolving hi-fi or head-fi system. If we hit play on a 44.1kHz file but the Audio MIDI Setup app is set to 96kHz, we gain dummy data (and arguably lose again). If we hit play on, say, a 192kHz hi-res lossless stream but the Audio MIDI Setup app is set to 44.1kHz, we lose data. Upsampling and downsampling are collectively referred to as resampling. audio samples are thrown away by the operating system when the incoming sample rate sits above the Audio MIDI app’s output setting.audio samples are interpolated by the operating system when the incoming sample rate sits below the Audio MIDI app’s output setting.Why? MacOS will adjust the data’s output according to the settings specified in the Audio MIDI Setup app. Unless we are extremely vigilant, the audio data that we pulled from Apple’s servers isn’t necessarily that which reaches our DAC. Of course, it may be another twenty years until it happens, and I may be drooling into my cream of wheat by then.Running Apple Music on MacOS? For hi-res enthusiasts looking to get the very best from Apple’s lossless content, the gotcha is an absence of automatic sample-rate switching. I am hoping that UA will be on the cutting edge of this as it emerges, so that we can have the benefit of UA's portfolio of excellent plugins to use when mixing DXD at 384 kHz. This is, as I see it, a potential game changer for digital audio which could herald the advent of DSD as a mainstream digital format for audio capture. It is proprietary and only available under license, as it is to PS Audio, who are using it to record for their new record label Octave Records, which specializes in DSD only audiophile recordings. Unfortunately this filter is not generally available. What this means is that the audio may now be mixed as DXD with all of the benefits of PCM based processing, without losing any of the inherent DSD sound quality. The interesting development is that there is a new zero phase filter (the Zephir filter) that has been designed by the BitPerfect Ltd company (as reported in his blog by Paul McGowan of PS Audio in this thread: ), which will allow for a bit perfect (yeah, I know) translation of the orginal DSD signal over to DXD, without the loss of quality it has always suffered. The drawback being that the process degrades the sound quality somewhat ('somewhat' being completely subjective). This is a method of converting the DSD to a form of PCM at 384kHz, which can be processed like all other PCM. It can't be mixed, processed with plugins, or altered in any way - not even level change in short all the ways that PCM can be, and which has made PCM the defacto standard for virtually everyone.įor most people who use DSD the method then has been to treat it like an analog tape recorder - to record to it, then play back from it, converting back to analog, mixing it in the analog domain, with no digital processing.įor those who want to process it in the digital domain, there is a workaround - the use of DXD. It represents the audio digitally by the density of the digital 1's - ie where the level of signal is louder, the number of 1's is greater.Īlthough DSD is believed by many (myself included) to be the most natural and accurate sounding format - superior sounding to PCM - it has a fatal drawback, one that has relagated it to the weeds in terms of mainstream digital audio - It can't be processed in any way in it's native form. It does this by using a very high sample rate - the lowest DSD sample rate (DSD64) is 64 times the sampling rate of 44.1kHz at roughly 2.8 million samples per second. Not sure how much traction this will get, but here goes.Īs many of you will know, DSD is a one bit digital audio format which uses PDM (pulse density modulation) to encode analog audio to digital. While honesty may feel uncomfortable in the short term, it protects your integrity over the long term. Even when they have to own up to something that may harm their reputation, they make honesty a priority. They are forthcoming about their mistakes and learn from them. People with integrity strive to be truthful. It's a trait you can become more confident in over time by practising the following values: Honesty Integrity is a personal quality that demonstrates other valuable characteristics. Related: 7 Examples of Integrity Job Interview Questions with Answers What is an integrity character trait? Overall, integrity makes you a better person. Upholding what is right removes unnecessary stress and frustration from your work life. Going to bed knowing you have done the right thing helps you sleep better and feel more self-assured. Related: The Ultimate Guide To Professionalism Peace with yourself Acting with integrity opens doors and advances your career progression. Being true to yourself immediately wins people's confidence in your ability. Integrity shows who you really are rather than who you're pretending to be. A leader with integrity is also more likely to be respected. It not only inspires others to behave the same, but it also creates precedence for acceptable behaviour in the workplace. It's important for leaders to be role models of integrity. Ultimately, your references are the deciding factor on whether to hire you, because they inform a recruiter about your reputation. Hiring managers are more likely to employ you if you have a proven record of integrity. 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Have you asked yourself 'What is integrity?' and how it helps you? Integrity is a personal quality that compels you to do the right thing. Moreover, this is also an opportunity for you to show your passion for music. Becoming a professional player is not too difficult for us, regular practice will help our level to be improved markedly. Not only for entertainment, but you can also show off your talented piano playing skills in Piano Tiles 2™. However, to play the game successfully, you need to focus and quickly touch the keys to perform.ĮXPRESSING YOUR TALENTS TO PLAY DIAMOND MUSIC When the player begins to feel the black keys, the first tunes of familiar music will play to help you relax and create inspiration for the player. Piano Tiles 2™ introduces the game rule of touching the dark tiles without touching the light tiles. If you miss the beat more than three times, the game will immediately end, and you have to do the process again. 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The famous music game is back with new things for everyone to conquer the awe-inspiring levels. Piano Tiles 2 will help you become a future music artist and create even more great classical music. Right now, your wishes will be fulfilled without having to buy a piano, but right on your phone. Have you ever dreamed of becoming a pianist? You are passionate about classical music and want to play popular songs by Chopin, Schubert, and other classical music. |
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